Definitions/Key to Notations
Last updated: 17/02/05
@ - full information not yet available
% - full information not yet available (is a search wildcard), replaced with @.
^ - multi-tile/large scenery object that only occupies one-square
c - one-color changeable
2c - two-color changeable
3c - three-color changeable (walls only)
AOE - Graphics for this object were taken from Age of Empires or its expansions.
BAD - object has a flaw that makes it unacceptable for use in high-quality parks; it's followed by a modifier that describes the most serious of the problems. I don't catch all mistakes nor claim to, but I'll note them as I see fit. These problems are listed alphabetically separated from each other by "/" and from the rest of the description by a comma. NOTE: If your object has been marked with this notation, contact K-Dogg and he will tell you what exactly needs to be edited to remove the "BAD" from the description. He will tell you what to do but not necessarily how to do it, that is up to you as the editor. If you contact us and submit the fixed version of the file, we will remove the "BAD" from the object description if we see fit.
alignment - 1) object is not aligned with the grid e.g. it sticks out of its square unnecessarily 2) it is not centered and should be 3) all four views are not aligned with each other
backwards - at least one view of object has been obviously mirrored and is backwards from what it should be
black - object has dark outlines or black spots around the edge of the object or in the blank parts of the image
blurry - 1) object could be clearer 2) object is unidentifiable
changes size - object is not the same size in all four views
dark - lack of lighting makes object difficult to see and/or identify
detail - object has little to no detail (and should)
holes - there are transparent pixels that should be colored and part of the object
large - scale of object is much too large
lighting - 1 the lighting does not come from the right as indicated by bright spots or shadows 2 there is no noticeable lighting effect and I feel that there should be
rotation - the object does not have all four views or the rotation sequence is out of order
small - scale of object is too small
supposed to be... - object does not perform as it should according to description (says glass and is not or says full and is only 1/4, etc)
too shiny - 1) object's lighting is too bright to match the RCT style 2) the lighting is too bright and blurs out the detail
Doesn't Rotate - object does not have 4 unique views (and should)
OBS (object name) - obsolete. Please do not distribute or use this file; use the object listed after "OBS" instead. In rare cases, I have marked files as obsolete when the "update" was made by a different author. This was done because I found the two files graphically or functionally identical with the exception of some improvement that was made by the second one. For example, Blade and AmazingEarl's alphabets look slightly different, but are functionally the same.
RCT1 - Graphics for this object were taken from the original Roller Coaster Tycoon or its expansions.
REF (obj name) - object is similar but not exactly like "obj name." The two are similar and may be interchangeable but neither one is clearly better than the other in my opinion in order to declare one as obsolete. You can get by having only one or the other of these objects. Typically they are based off of the same object and have only minor differences.
Sims - Graphics for this object were taken from the Sims or its expansions.
ZT - Graphics for this object were taken from Zoo Tycoon or its expansions.